Runes


The Rewinning of the Poetic Mead * Gebo * Isa * Othala


Yggdrasil * (The World Tree, supports and connects all 9 worlds)

The Nine Worlds:

Asgard - The realm of Odin and the Asa (gods)
Ljossalfeimer - Light, Elf world
Midgard - Middle Ward, the realm of humans
Vanaheim - Home of the Vana gods, Mimer's descendants (west)
Nifelheim - Realm of the misty darkness and freezing cold forms (north)
Muspelheim - Realm of luminous warmth and light forms (south)
Jotunheim - Etin (giant's) world (in the east)
Svartalfheim - Realm of the dark elves
Hel - Underworld, enclosure of death

There are twenty four pathways which connect the Nine Worlds.
There are twenty four Runes in the Elder Futhark

The "Eagle" is at the highest branches of Yggdrasil
"Nidhog" is the dragon at the root of Yggdrasil, and
"Ratatosk" is the Squirrel who communicates between "Nidhog" and the "Eagle"

The notion of "Nine Worlds" is archetypal - compare Hopi Myth:
"...These comprise the nine most important prophecies of the Hopis, connected with the creation of the nine worlds: the three previous worlds on which we lived, the present Fourth World, the three future worlds we have yet to experience, and the world of Taiowa, the Creator, and his nephew, Sotuknang."
[From The Book of the Hopi by Frank Waters]

The Norse legend posits:
Wotan (Odin) tied himself to the World Tree, Yggdrasil, and remained there for nine days and nights, whereupon the Runes were revealed to his mind. It is my opinion that "Wotan" is the "self." The World Tree, then, represents the nine realms - comprising the known, the unknown, and the unknowable - where the "self" finds its existence. The Runes, like all earthly oracles, are timely archetypal signposts erected along the way. Most cultures tell a variation on this tale of discovery. World religions, the Tarot, the I Ching, various icons, mandalas of all kinds, and the Runes are scripted archetypes: objectified myths, psycho-neurological "strange attractors." These strange attractors are general attempts at designing trans-temporal, hyperdimensional signposts, which, while marking our life's passage, help keep hope alive so that we will recognize them when we pass by them again, awakening us a little more to the vastness of our mysterious depths. We ourselves designed them in an arbitrary fashion according to our own evolving abilities to document our perceptive, hollow-cores during specific, historical eras. As such, they are not static archetypes, but are amenable to individual interpretation and expansion. To address them in any other spirit would undoubtedly be folly. -- MT © 1995

* See also:
Futhark, a Handbook of Rune Magic
by
Edred Thorsson [Stephen Flowers]
- Runa-Raven Press

And: Pegasus In Penfeathers
by the Other Betty Ford


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